Gunbreaker
One meeting after another would see Sylve stumble across this Hyuran woman more often than he'd feel comfortable attributing to mere chance. Whether by the hand of fate, or perhaps the rumbling of his stomach, Marisa remains a relatively steady presence in Sylve's life—at least as far as that goes when his whims and wanderings are guided by little more than what direction the wind happens to be blowing on any given day.A self-described "Pizzaiola" and deliverer of baked goods, Marisa carries with her a certain warmth that seems to radiate well beyond whatever meal happens to be boxed up under her arm on any given day. Seemingly flush with equal parts kindness and passion for the culinary arts, her bespectacled innocence is infectious, to say the least, and a welcome respite from the usual fare Sylve contends with in his day to day life.Though he is still attempting to grasp the intricacies of her trade, her heart appears to be writ clear as day on her sleeve and in every bite. They say happiness comes in many forms, and in Marisa's case, it seems to be round, warm, and slathered in melted cheese.So it was that Marisa delivered not only a warm meal to Sylve that turned everything he thought he knew about bread, tomatos, and cheese on it's head—but also an unexpected slice of home, long forgotten and crowned in red.While faces have a tendency to come and go over the course of Sylve's wanderings, Marisa's is one he hopes remains present for a time. After all, there is still so much to learn about this Lominsan purveyor of sauced discs.

age 56 summers â€
A member of the Bozjan Resistance, Radomir was stationed in Rabanastre as a liason between his people and the former kingdom of Dalmasca when Bozja Citadel was destroyed. Though spared the fate of his kin, Radomir would have fallen to despair, if not for a promise made to a dear friend.Radomir once served within Bozja Citadel's royal guard—at least, what remained of it underground after the empire had conquered his people. From a young age, he was instructed in the art of his forebears, and in time came to bear the mantle of gunbreaker.For many years, Radomir would fight on as a loyal son of Bozja in hopes of liberating his homeland. His many years spent on the field of battle had long since hardened him into a gunbreaker of great renown by the time of his deployment to Rabanastre.At just fourteen summers, Sylve—the little lion—would find himself as Radomir's final student. The elder gunbreaker entrusted all unto Sylve, in hopes that the young Hyur might carry on the legacy of his order—and see to it that they would not fade into legend.Their story, however, is best left for another day.

"So long as you still draw breath, little lion, you will always have one cartridge left in the chamber. Remember that, and use it wisely."
age ??? summers (Never ask a Viera their age)
Sylve first met this Vieran archer near the foothills of the Skatay range under rather unfortunate circumstances. He had been traveling by air when a sudden stretch of Jagd rendered the skystones of his Al-iklil unresponsive. After narrowly avoiding a catastrophic landing in the forest below, Sylve found himself lost in a dense and unrelenting fog, wandering aimlessly until by chance he stumbled across the mining town of Fairwind.Though the original occupants had long since abandoned the town, around a dozen travelers—Lily among them—had taken up residence in their stead. Sylve would come to discover that they were all trapped, for the fog was enchanted and every road out of town perplexingly led straight back into the heart of Fairwind.Fortunately for them, the skystones of Sylve's Al-iklil would gift them both the answer and the solution to their problem. Jagd territory, known to strip skystones of their ability to levitate, was primarily formed when veins of auracite coalesced deep underground—such as those found in the Sandseas of Ogir-Yensa—or when individual shards of particularly potent auracite lingered nearby.Though ultimately it was little more than an educated guess, they came to the conclusion that the source of the Jagd and the mysterious fog must have been one in the same. A plan was hatched, and Sylve set out alongside Lily and a Sharlayan scholar by the name of Emil to hunt down the culprit.Using one of Sylve's skystones as a sort of makeshift compass, the trio ventured out into the fog and eventually arrived at the entrance of an old mineshaft. Deep within they would find the source of the miasma: an ominous shard of auracite, just as they had speculated. It appeared to have been fractured from a larger vein, and was embedded in what was most certainly not "just a pile of rocks"—but a man-made arcane construct forged from the surrounding stone.

For a blessing, they would come to prevail over this foe, and in doing so managed to dispel the oppressive fog that hung over the forest. Now free to leave, the residents of Fairwind would go their separate ways, with Emil electing to take the auracite with him back to Sharlayan for further study.Lily, on the other hand, decided to climb aboard Sylve's hover uninvited as he made preparations to depart. Though he would have never guessed it at the time, it was there near the foothills of Skatay that his adventuring party took it's first steps.

"Y-you need to be more careful. Dummy..."
age 31 summers
A small, nervous, and soft-spoken Hyuran woman. Librarian by day and self-published author of fiction by night, Cecily was the second member to join Sylve's party. A native of Landis, she first stumbled upon a hopelessly lost and confused Sylve in the city of Abdella.Sylve became a frequent face in Cecily's life during his stay in the city, with the two often caught sharing stories and chatting away late into the night. She had always dreamt of traveling the world in order to seek inspiration for her novels, and living vicariously through tales of Sylve's travels and adventures was the spark that finally lit the fuse.When it came time for Lily and Sylve to depart Abdella, they found Cecily waiting for them at the gate. So it was that two became three, and a much needed practitioner of the healing arts rounded off their new party. Her timely ministrations and skill in conjury would go on to save the lot of them far beyond count.Cecily grew closer to Sylve than any other over the years, and though they shared a brief romance, she knew her desires to settle down and start a family in Abdella were wholly incompatible with his wayfaring ways.
At least for now...
age 33 summers
A fiery, hot-tempered Miqo'te of the Gryphon tribe. The party met G'yoma while traveling through the rolling green hills of Corvos—known then as Locus Amoenus. Though his people had long styled themselves as protectors of ancient Allag's legacy, G'yoma had always felt a greater connection to the natural world than his kin, and yearned to see what awaited him beyond the horizon.As tensions continued to rise amongst his tribe in the long years since the empire's swift and brutal subjugation of the Corvosi, G'yoma Tia found himself disillusioned with the role that had been forced upon him. In his heart, he knew he was destined for something greater.No longer content with hiding in the shadows as a steward of Allag, the young Miqo'te set forth on a great pilgrimage throughout the lands of Corvos in search of his true purpose. Alas, inexperience would see him struggle to make ends meet on his own.Had the winds not favored him that day, perhaps the scent of roasted fish never would have reached his nose. Be it by chance, or the machinations of fate, G'yoma's stomach would lead the way—leaving him to stumble into a camp of three foreign adventurers and forever alter the trajectory of his life.

"Some one ought to knock some sense into that thick skull of his. Lucky for him, I happen to be an expert."
001. Please be 21+ I won't engage with players or characters that are under 21, full stop. I'm 30+, and I much prefer to interact with people who I can relate to, you know? Same goes for Sylve. Thank you for understanding!
002. No IC/OOC bleed We aren't our characters, and I'm not looking to write with partners that have difficulty separating the two. Let's keep it fun and casual, please!
003. Please be patient with me! My life can be busy at times, so I won't always be available. When I'm busy with work and unable to link up in game, I still enjoy writing scenes on discord when I find the time!
004. Communication is key I'm just looking to write together with some like-minded folks and have a good time! Clear communication is really important to that end!
005. No bigotry Doesn't get any more simple than that. Homophobia, transphobia, racism— any bigotry at all need not apply. I assure you we will not vibe in any way.
006. The usuals Metagaming, death or maiming without consent, etc. You know the drill. Common sense things! If you think something might not fly, just ask!
Thank you for taking the time to read through my carrd! I really appreciate your interest, and I hope you enjoyed reading it!I prefer my character(s) be discovered organically, so these pages contain only a small glimpse into his background. Sylve's history is rich and fleshed out, so I encourage you to dig in and uncover what he's all about!I adhere to the world and setting of XIV to the best of my ability, and love writing partners who share that preference! I really enjoy characters who are firmly rooted in lore and don't toe the power-fantasy line too hard. I don't mind a bit of well-founded creativity, though, so long as it's reasonable to the setting and makes sense! Sylve's background, for example, extrapolates from FFXIV's Ivalice setting based off what they've introduced as canon. (If we had an Imperial occupied Rabanastre, Lowtown probably existed, you know?)I'm happy to match writing styles to whatever pace suits the situation! I'm open to in-game and discord RP, though I enjoy utilizing both.I also don't mind doing content together OOC! I used to be heavy into savage and ultimates, so I'm generally happy to dive into anything at all. Besides a new static, my ass is retired for now.Feel free to contact me on discord @Sylvelowen!
I'm on the Crystal datacenter, but don't mind traveling!
Timezone: CST (Generally available 6:00pm~1:00am on weekdays, more so on weekends.)
age 31 summers
Race Landisian Hyur
Orientation Hetero / Monogamous
Relationship Status Single
Height 6 fulm, 2 ilm
Weight 211 ponz
APPEARANCE : A man of Landis, Sylve stands tall at six fulm, two ilm—common amongst his kin, though well above average for his midland bretheren. At a glance, most might consider his stature to be relatively unremarkable, or at least not so far outside the norm as to attract attention. Muscular, to be sure, and rather lean cut. Perhaps a little intimidating to some, but probably what most would have come to expect from a hard working adventurer.Owed in no small part to his impulsive and reckless behavior, the majority of his skin is crossed in all manner of scar tissue—from small cuts to large, gnarly gouges. One scar on the right side of his abdomen stands out in particular. Fortunately, none so far have reduced his mobility by any noticeable degree.His blonde hair, long and messy, is usually kept tied back and away from his face. A light dusting of freckles cover his cheeks and nose, and though his jaw cuts a sharp and strong figure, there is a surprising amount of warmth hidden deep in his eyes. Sylve is rarely—if ever—clean shaven, and can usually be seen sporting stubble, though never so long as to appear unkempt.
Large scar on his left cheek
Freckled cheeks & nose
Messy blonde hair
Light blue eyes
Numerous scars from the chest down
Clear spoken, no readily discernable accent
Equipment : Sylve can most often be seen wearing the traditional—albeit more modernized— garb of a gunbreaker. A long leather coat and harness, meticulously maintained, rests over his shoulders, with the coat's sleeves rolled up to the elbow. Underneath sits a uniquely articulated breastplate, allowing for unparalleled movement. Thick fingerless gauntlets cover his hands and forearms, reaching all the way up his arm before disappearing underneath the loose sleeves of his coat.Holstered in a unique baldric fastened to the back of his harness is the Silver Riot, a top-break revolver of impressive caliber—both literally and figuratively. The trained eye may immediately note the gunblade is decidedly of Bozjan make, though not all components appear to be original. Despite it's age, the Riot is in near pristine condition, a testament to the care afforded to it. It is not without it's own storied history, however, as told by the numerous scars of battle cut down the length of the blade. Upon a closer look, one might also note what appears to be several numbers carefully etched into the cylinder—formatted as if denoting a particular date. Above all else, one thing is certain: it is, without a doubt, a blade worthy of a true gunbreaker.

Despite having what some might consider a slightly imposing height and build for a Midlander, Sylve is anything but. Were you to ask around the adventurer's guilds, you'd likely get a similar answer wheresoever you wandered. "He's a friendly sort, sure. Fun to chat with, lots of stories. Amiable, if a bit unremarkable—outside of that blade strapped to his back, anyroad. Never seen anything quite like it."Sylve carries himself with confidence, though he is far from overbearing and much prefers to fade into the background. He appears to cherish even the most mundane of moments in his day to day life, and holds precious that which might be overlooked by most. From gentle waves of wind rolling through tall grass, to the ambience of a quiet lakeside night—Sylve lives in the moment, for the future is ever unwritten.A rather unorthodox upbringing left Sylve with a deeply rooted appreciation for the numerous cultures and peoples of the star, and as such, he is an overwhelmingly open-minded individual. This, doubled with having spent the better part of his adult life on the road, has given him the opportunity to immerse himself in countless ways of life. Some might say Sylve is remarkably well traveled for his age, having set foot upon nearly every major continent in some capacity, save Merycidia.Altruistic to a fault, he finds himself inherently drawn to those in need. From tasks as simple as helping a farmer haul in their harvest, to ensuring the safety of a traveling caravan, no job is too big or small—nor the reward. Be it a fair wage in coin, a roof over his head on a rainy night, or something as simple as a homecooked meal, price is rarely a concern for the humble wayfarer. He strives to be an ever dependable presence, and to leave the world a little brighter in his wake.

His heart beats for adventure. To walk the unbeaten path. To chase the boundless horizon, and bear witness to all that lies hidden across the star. His love of travel is pure and unadulterated; where some might see adventuring as a means to an end, to Sylve, the journey is the destination.On the most rare of occasions, however, a few carefully constructed facades might betray themselves, offering up the faintest glimpse at a soul both weary and worn. His fatigued eyes carry a heavy burden, an all-too-familiar sight in a world filled with strife. Make no mistake, however, for hope appears to spring eternal in this wayfaring soul.

A rare sight after the near-absolute destruction of their order at Bozja Citadel, Sylve counts himself amongst the few formally trained gunbreakers who remain. While the lack of a Bozjan accent and his apparent age imply that he was an outsider instructed some time around the Bozja Citadel incident, he often shirks away from the details in regards to how this came to pass. Regardless, It's clear enough to any versed in the history of the art that his skill comes from it's source: the Hrothgar. With nearly two decades of experience under his belt, Sylve has gradually merged traditional techniques with his own brand of deft bladework to great effect.True to form, he wields his gunblade—the Silver Riot—in service to the people of the star, offering protection to those in need. Coincidentally, he has always found himself possessed of an insatiable wanderlust, a perfect fit for his choice of profession. Bound by oath, he carries himself with an unwavering devotion to the code of honor instilled in him by his mentor.
A knight of the people, for the people. A soul made gunmetal.
LIKES
Apples
Fishing
Rain & Snow
Breezy weather
the smell of campfires
Heights & being high up
Climbing things he shouldn't climb
DISLIKES
Idleness
Desert climates
Imperial Loyalists
Nobility & Gentry*
Garlean Gunblades
Germonique Zealotry
not being allowed to climb something he shouldn't be climbing
*Primarily in regards to the former Imperial ruling class, though not exclusively.

| strengths |
|---|
| Lionhearted. Brimming with loyalty and courage in equal measure, Sylve is a steadfast companion to have at one's side. He wouldn't think twice (or once, for that matter) about throwing himself into a dangerous situation if it meant helping some one in need. In response to this, his improvisational skills have grown leaps and bounds over the years. Sylve is a particularly gifted swordsman, and while his primary skill lies in the gunblade, he is quite proficient with a variety of bladed weaponry—though he can also hold his own in unarmed combat. After all, sometimes you just have to slug it out. |
| flaws |
|---|
| Though he is always happy to lend an ear to troubles, or his shoulder to cry on, Sylve has a tendency to bottle his emotions rather than share them with others. He can also be, at times, quite impulsive, and is somewhat predisposed to take action without entirely thinking things through. His reckless behavior often invites more trouble than if he'd only taken a moment to think ahead. While not hopelessly gullible, Sylve strives to see the best in people, and readily places his trust in others—a recipe for disaster in the hands of those who would sow deceit. |
| Gunbreaker |
|---|
| Having trained under one of the few true Bozjan gunbreakers left after the citadel's destruction, he may stick out like a sore thumb in a world bereft of his kind. His attire, his gunblade, and the brand of the royal guard upon his coat make him easily identified to those familiar with the art. |
| Adventurers |
|---|
| Lowen is a true Adventurer at heart, eager to experience everything the star has to offer. Any excuse to hit the road is a welcome one! Though replete with an abnormal abundance of Anima and not adverse to teleportation, he much prefers to travel on foot. |
| Guardian |
|---|
| Ensuring the safety of others is the quintessential duty of a modern gunbreaker, and as such, Sylve is ever ready to proffer aid and protection to those in need—even to those who would not ask it of him. |
| The Crystal |
|---|
| Sylve can often be seen wearing a necklace made from a small shard of white crystal. Though otherwise unremarkable, those with a keen eye might find themselves interested to learn more... |
| Landis & Dalmasca |
|---|
| Throughout his many adventures across the three great continents, Sylve has spent a significant amount of time in both Landis and Dalmasca, especially the industrious city of Abdella. |
| Healers |
|---|
| Given his duties as a frontliner, Sylve is a veritable injury magnet. A traveling companion skilled in the healing arts is always welcome at his side! |
| Past Connections |
|---|
| Being well-traveled opens plenty of avenues for friends, acquaintances, or enemies to have been made over the years. Perhaps they've met once before in his travels, or there was a connection to be found in one of his traveling companions. |
| Anything else, really |
|---|
| If you don't see something on this list that clicks, but you'd still like to see if we can't hash something out, please don't hesitate to give me a poke! These are just some low hanging fruit, and Sylve is designed in such a way as to fit well into most scenarios. I'm happy to brainstorm if I think our characters would work well together! |
I'm Interested in
Grounded, low to medium powered characters
Adventure
Casual / Slice of Life
Slow-burn romance
Drama
Dalmasca & Landis
Short & long term plots
I'm not looking for
Characters that stray far from established lore
WoL characters
Supernatural characters (Voidsent, Auspices, etc)
Canon NPCs
ERP (Fade to black is okay!)
Heavily modded characters
While I can appreciate some bending of established canon to fill in gaps, I really enjoy characters that have a healthy respect for the lore and seek to fit into it as best as they are able! I adore it when a character feels like they could have been lifted directly from the background of the game's setting. This includes Alexandrian characters who aren't just a means to self-insert! Give me your Alexandrian beans.I prefer a low to medium power scaling to give a sense of danger and stakes to the world. Sylve lies on the medium end of that spectrum. I like for there to be weight to a character's skills and experiences. Characters who are masters of three jobs at the age of twenty, for example, just aren't my particular speed.Sylve is very much an optimistic character, and while I love tension and drama, it has a time and place. Ideally, it's well-earned, not a constant. I also enjoy a good romance, but only if it occurs naturally as a result of character interaction and is not pre-planned.Characters so heavily modded that don't look like they come from the world of XIV, or features that really bend canon tend to be immersion breaking for me. If you know what I mean, you know.